saveIdentity: Difference between revisions

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|descr= Saves units's identity to [[Objects.sav]] file in campaign directory as entry name.
|descr= Saves units's identity to [[Objects.sav]] file in campaign directory as entry name.


|s1= unit '''saveIdentity''' name
|s1= unit [[saveIdentity]] name


|p1= unit: [[Object]]
|p1= unit: [[Object]]

Revision as of 19:09, 20 June 2021

Hover & click on the images for description

Description

Description:
Saves units's identity to Objects.sav file in campaign directory as entry name.
Groups:
Unit Identity

Syntax

Syntax:
unit saveIdentity name
Parameters:
unit: Object
name: String
Return Value:
Boolean - True if successful, otherwise false

Examples

Example 1:
_successful = player saveIdentity "playerid"

Additional Information

See also:
loadIdentity

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 12, 2006 - 17:17
Str
Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.