saveIdentity: Difference between revisions

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<dd class="notedate">Posted on August 12, 2006 - 17:17
<dd class="notedate">Posted on August 12, 2006 - 17:17
<dt class="note">'''[[User:Str|Str]]'''<dd class="note">Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.
<dt class="note">[[User:Str|Str]]<dd class="note">Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.


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Revision as of 16:43, 17 May 2020

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Description

Description:
Saves person's identity to Objects.sav file in campaign directory as entry name.
Groups:
Uncategorised

Syntax

Syntax:
unitName saveIdentity name
Parameters:
unitName: Object
name: String
Return Value:
Boolean

Examples

Example 1:
player saveIdentity "playerid"

Additional Information

See also:
loadIdentity

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 12, 2006 - 17:17
Str
Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.

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