saveStatus: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " " to " ")
m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
(5 intermediate revisions by the same user not shown)
Line 28: Line 28:
|descr= Saves object's properties to [[Objects.sav]] file in campaign directory as entry name.
|descr= Saves object's properties to [[Objects.sav]] file in campaign directory as entry name.


|s1= object '''saveStatus''' name
|s1= object [[saveStatus]] name


|p1= object: [[Object]]
|p1= object: [[Object]]
Line 34: Line 34:
|p2= name: [[String]]
|p2= name: [[String]]


|r1= [[Boolean]] - [[true|True]] if successful, otherwise [[false]]
|r1= [[Boolean]] - [[true]] if successful, otherwise [[false]]


|x1= <code>[[player]] '''saveStatus''' "playerstate"</code>
|x1= <sqf>player saveStatus "playerstate";</sqf>


|seealso= [[loadStatus]]
|seealso= [[loadStatus]]
}}
}}

Revision as of 23:43, 28 June 2022

Hover & click on the images for description

Description

Description:
Saves object's properties to Objects.sav file in campaign directory as entry name.
Groups:
Weapon PoolMission Information

Syntax

Syntax:
object saveStatus name
Parameters:
object: Object
name: String
Return Value:
Boolean - true if successful, otherwise false

Examples

Example 1:
player saveStatus "playerstate";

Additional Information

See also:
loadStatus

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note