secondaryWeapon

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Revision as of 18:31, 2 August 2006 by Hoz (talk | contribs) (moved notes)
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Introduced with Operation Flashpoint: Resistance version 1.751.75
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Description

Description:
Returns name of vehicle's secondary weapon (empty string if none).

Syntax

Syntax:
secondaryWeapon vehicle
Parameters:
vehicle: Object
Return Value:
String

Examples

Example 1:
sWeap = secondaryWeapon [[player]]

Additional Information

See also:
See also needed

Notes

i
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Notes

secondaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has a LAWLauncher on his back will still report a LAWLauncher as its secondary weapon. There is no command that will enable you to detect the active weapon.

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