selectedEditorObjects: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>")
Line 24: Line 24:
|r1= [[Array]]
|r1= [[Array]]


|x1= <code>_selObjects = selectedEditorObjects _map; {{cc|result can be: ["_vehicle_0","_vehicle_9","_vehicle_11"]}}</code>
|x1= <code>_selObjects = selectedEditorObjects _map; // result can be: ["_vehicle_0","_vehicle_9","_vehicle_11"]</code>


|seealso= [[get3DENSelected]]
|seealso= [[get3DENSelected]]
}}
}}

Revision as of 12:22, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns a list of currently selected editor objects.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
selectedEditorObjects map
Parameters:
map: Control
Return Value:
Array

Examples

Example 1:
_selObjects = selectedEditorObjects _map; // result can be: ["_vehicle_0","_vehicle_9","_vehicle_11"]

Additional Information

See also:
get3DENSelected

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note