Difference between revisions of "setCameraEffect (VBS1)"

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Latest revision as of 19:16, 1 September 2019


Introduced with Virtual Battlespace 1 version 2.12
  

Click on the images for descriptions

Introduced in

Game:
Virtual Battlespace 1
Version:
2.12.14

Description

Description:
Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect. Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM".

Syntax

Syntax:
trigger or waypoint setCameraEffect [name, position]
Parameters:
trigger or waypoint: Object
name: String
position: String
Return Value:
Nothing

Examples

Example 1:
trigger setCameraEffect ["ZoomIn", "FRONT"]

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

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Notes

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