Difference between revisions of "setCameraEffect (VBS1)"

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m (Fixed params)
m (template:command argument fix)
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| Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect. Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM". |= Description
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| Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect. Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM". |DESCRIPTION=
 
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| trigger or waypoint '''setCameraEffect''' [name, position] |= Syntax
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| trigger or waypoint '''setCameraEffect''' [name, position] |SYNTAX=
  
|p1= trigger or waypoint: [[Object]] |= Parameter 1
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|p1= trigger or waypoint: [[Object]] |PARAMETER1=
  
|p2= name: [[String]] |= Parameter 2
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|p2= name: [[String]] |PARAMETER2=
  
|p3= position: [[String]] |= Parameter 3
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|p3= position: [[String]] |PARAMETER3=
  
| [[Nothing]] |= Return value
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| [[Nothing]] |RETURNVALUE=
 
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|x1= <pre>trigger setCameraEffect ["ZoomIn", "FRONT"]</pre> |= Example 1
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|x1= <pre>trigger setCameraEffect ["ZoomIn", "FRONT"]</pre> |EXAMPLE1=
 
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|  |= See also
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|  |SEEALSO=
  
 
}}
 
}}

Revision as of 15:46, 7 April 2019


Introduced with Virtual Battlespace 1 version 2.12
  

Click on the images for descriptions

Introduced in

Game:
Virtual Battlespace 1
Version:
2.12.14

Description

Description:
Name defines the effect type (a subclass of CfgCameraEffects.Array) or "$TERMINATE$" to cancel the current effect. Position is camera placement: "TOP", "LEFT", "RIGHT", "FRONT", "BACK", "LEFT FRONT", "RIGHT FRONT", "LEFT BACK", "RIGHT BACK", "LEFT TOP", "RIGHT TOP", "FRONT TOP", "BACK TOP" or "BOTTOM".

Syntax

Syntax:
trigger or waypoint setCameraEffect [name, position]
Parameters:
trigger or waypoint: Object
name: String
position: String
Return Value:
Nothing

Examples

Example 1:
trigger setCameraEffect ["ZoomIn", "FRONT"]

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

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Notes

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