setDir: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (locality (please reassert))
(+ note)
Line 32: Line 32:
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on May 9, 2007 - 20:43 CET</dd>
<dt class="note">'''[[User:Manny|Manny]]'''</dt><dd class="note">
Though effects of this command remain local, you can do a [[setPos]] afterwards to synchronize the direction on all machines in MP.
<code>myObj setDir 90;
myObj setPos getPos myObj;</code>
</dd>


<!-- Note Section END -->
<!-- Note Section END -->

Revision as of 20:40, 9 May 2007

Hover & click on the images for description

Description

Description:
Sets object heading. Angles are measured in degrees clockwise from north. The accepted heading range is from 0 to 360 Negative angles represent a counter-clockwise angle and the angle can be of any size.
Groups:
Uncategorised

Syntax

Syntax:
object setDir heading
Parameters:
object: Object
heading: Number
Return Value:
Nothing

Examples

Example 1:
soldier1 setDir 45 Will set soldier1 to face North East
Example 2:
soldier1 setDir -675 Will also set soldier1 to face North East

Additional Information

See also:
getDir

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on May 9, 2007 - 20:43 CET
Manny
Though effects of this command remain local, you can do a setPos afterwards to synchronize the direction on all machines in MP. myObj setDir 90; myObj setPos getPos myObj;

Bottom Section