setDrawIcon: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}")
m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2")
 
(23 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
|version2= 1.50


|gr1= Game 2 Editor |GROUP1=
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| Set the icon to be shown in 2D editor for the specified editor object. If maintain size is false,icon will not scale depending on the scale,of the map. If maintain size is a number,the icon will maintain size,if map scale is below that number. is3D,show line and priority are,optional.
|game4= arma3
{{Informative | Some Old Editor Command}}  |DESCRIPTION=
|version4= 0.50
____________________________________________________________________________________________


| map '''setDrawIcon''' [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority] |SYNTAX=
|gr1= Game 2 Editor


|p1= map: [[Control]] -  |PARAMETER1=
|descr= Set the icon to be shown in 2D editor for the specified editor object. If maintain size is false,icon will not scale depending on the scale,of the map. If maintain size is a number,the icon will maintain size,if map scale is below that number. is3D,show line and priority are,optional.
{{Feature|informative|Some Old Editor Command}}


|p2= [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]: [[Array]] -  |PARAMETER2=
|s1= map [[setDrawIcon]] [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]


|p3= |PARAMETER3=  
|p1= map: [[Control]]
|p2= [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]: [[Array]]
|r1= [[Nothing]]


| Nothing |RETURNVALUE=  
|x1= -


 
|seealso= -
|x1= - |EXAMPLE1=
 
____________________________________________________________________________________________
 
| - |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Set the icon to be shown in 2D editor for the specified editor object. If maintain size is false,icon will not scale depending on the scale,of the map. If maintain size is a number,the icon will maintain size,if map scale is below that number. is3D,show line and priority are,optional.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map setDrawIcon [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]
Parameters:
map: Control
[object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]: Array
Return Value:
Nothing

Examples

Example 1:
-

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note