setEffectiveCommander: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <dl class="command_description"> </dl>" to "")
m (Text replacement - " {{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}} " to "")
Line 25: Line 25:
| [[effectiveCommander]], [[commander]], [[vehicleMoveInfo]]
| [[effectiveCommander]], [[commander]], [[vehicleMoveInfo]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<!-- CONTINUE Notes -->
<!-- DISCONTINUE Notes -->
<!-- DISCONTINUE Notes -->

Revision as of 15:32, 15 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Control

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
person: Object
Return Value:
Return value needed

Examples

Example 1:
vehicle player setEffectiveCommander player;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note