setEngineRPMRTD: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|Game name=" to "|Game name= |gr1= RTD |GROUP1= ")
m (Text replacement - "{{uc:{{PAGENAME}}}}" to "")
Line 46: Line 46:
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Take On Helicopters: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Take On Helicopters: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: RTD|{{uc:{{PAGENAME}}}}]]

Revision as of 22:11, 25 September 2020

Hover & click on the images for description

Description

Description:
Instantly set a helicopter's engine RPMs to the given value.
  • engine index 0: engine #1
  • engine index 1: engine #2
  • engine index 2: engine #3
  • engine index -1: all engines
Template:Feature AFM
Groups:
RTD

Syntax

Syntax:
helicopterRTD setEngineRPMRTD [value, engineIndex]
Parameters:
helicopterRTD: ObjectRTD - helicopter
value: Number - desired RPMs
engineIndex: Number - engine index
Return Value:
Nothing

Examples

Example 1:
(vehicle player) setEngineRPMRTD [6500, -1];

Additional Information

See also:
setWantedRPMRTD

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section