setEngineRPMRTD: Difference between revisions

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{{Command|Comments=
{{Command


| TKOH |Game name=
| TKOH


|gr1= RTD |GROUP1=
|gr1= RTD






|1.00|Game version=
|1.00
| game2= arma 3 |Game2name=
| game2= arma 3 |Game2name=
|version2=1.34|Game 2 Version=
|version2=1.34|Game 2 Version=
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* engine index 2: engine #3
* engine index 2: engine #3
* engine index -1: all engines  
* engine index -1: all engines  
{{Feature|afm}}|DESCRIPTION=
{{Feature|afm}}


| helicopterRTD '''setEngineRPMRTD''' [value, engineIndex]|SYNTAX=
| helicopterRTD '''setEngineRPMRTD''' [value, engineIndex]


|p1= helicopterRTD: [[ObjectRTD]] - helicopter |PARAMETER1=
|p1= helicopterRTD: [[ObjectRTD]] - helicopter
|p2= value: [[Number]] - desired RPMs |PARAMETER2=
|p2= value: [[Number]] - desired RPMs
|p3= engineIndex: [[Number]] - engine index |PARAMETER3=
|p3= engineIndex: [[Number]] - engine index


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code>(vehicle player) setEngineRPMRTD [6500, -1];</code>
|x1= <code>(vehicle player) setEngineRPMRTD [6500, -1];</code>


| [[setWantedRPMRTD]] |SEEALSO=
| [[setWantedRPMRTD]]


}}
}}

Revision as of 12:11, 18 January 2021

Hover & click on the images for description

Description

Description:
Instantly set a helicopter's engine RPMs to the given value.
  • engine index 0: engine #1
  • engine index 1: engine #2
  • engine index 2: engine #3
  • engine index -1: all engines
Advanced Helicopter Flight Model
For this command to have any effect, the Advanced Flight Model (AFM) has to be enabled. AFM status can be checked with difficultyEnabledRTD.
Groups:
RTD

Syntax

Syntax:
helicopterRTD setEngineRPMRTD [value, engineIndex]
Parameters:
helicopterRTD: ObjectRTD - helicopter
value: Number - desired RPMs
engineIndex: Number - engine index
Return Value:
Nothing

Examples

Example 1:
(vehicle player) setEngineRPMRTD [6500, -1];

Additional Information

See also:
setWantedRPMRTD

Notes

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