setEngineRPMRTD: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " {3,}\|" to " |")
m (Text replacement - "^#redirect \[\[" to "#REDIRECT [[")
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command
#REDIRECT [[setEngineRpmRTD]]
 
| TKOH
 
|gr1= RTD
 
|1.00
| game2= arma 3 |Game2name=
|version2=1.34|Game 2 Version=
 
| Instantly set a helicopter's engine RPMs to the given value.
* engine index 0: engine #1
* engine index 1: engine #2
* engine index 2: engine #3
* engine index -1: all engines
{{Feature|afm}}
 
| helicopterRTD '''setEngineRPMRTD''' [value, engineIndex]
 
|p1= helicopterRTD: [[ObjectRTD]] - helicopter
|p2= value: [[Number]] - desired RPMs
|p3= engineIndex: [[Number]] - engine index
 
| [[Nothing]]
 
|x1= <code>(vehicle player) setEngineRPMRTD [6500, -1];</code>
 
| [[setWantedRPMRTD]]
 
}}
 
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 00:03, 25 June 2022

Redirect to: