setFlagAnimationPhase: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ")
Line 12: Line 12:
|descr= Sets flag position on the flag pole. To animate flag use [[BIS_fnc_animateFlag]].
|descr= Sets flag position on the flag pole. To animate flag use [[BIS_fnc_animateFlag]].


|s1= flag '''setFlagAnimationPhase''' phase
|s1= flag [[setFlagAnimationPhase]] phase


|p1= flag: [[Object]] - flag pole of the type <tt>"FlagCarrier"</tt>
|p1= flag: [[Object]] - flag pole of the type <tt>"FlagCarrier"</tt>

Revision as of 19:09, 20 June 2021

Hover & click on the images for description

Description

Description:
Sets flag position on the flag pole. To animate flag use BIS_fnc_animateFlag.
Groups:
Flags

Syntax

Syntax:
flag setFlagAnimationPhase phase
Parameters:
flag: Object - flag pole of the type "FlagCarrier"
phase: Number - Flag position on the flag pole according to the given animation phase, where 0 is the bottom of the flag pole, 1 is the top of the flag pole.
Return Value:
Nothing

Examples

Example 1:
_flag1 setFlagAnimationPhase 0.5;

Additional Information

See also:
flagAnimationPhase Arma 3: Flag Textures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note