setHit

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Revision as of 11:41, 3 August 2009 by Herede (talk | contribs)
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Description

Description:
Damage / repair part of object. Damage 0 means fully functional, damage 1 means completely destroyed / dead. Note: part names are in Czech; see below.
Groups:
Uncategorised

Syntax

Syntax:
object setHit [part, damage]
Parameters:
object: Object -
part: String - Czech name of the part. See translation table.
damage: Number -
Return Value:
Nothing

Examples

Example 1:
vehicle player setHit ["motor", 1]
Example 2:
vehicle player setHit ["mala vrtule", 0.95]

Additional Information

See also:
See also needed

Notes

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Notes

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