Difference between revisions of "setMarkerTypeLocal"

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<dd class="notedate">Posted on 16 Mar, 2008</dd>
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<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''</dt><dd class="note">
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Add '''"Select"''' to list of markers above. See [[setMarkerType]].
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Revision as of 02:43, 16 March 2008

Introduced with Armed Assault version 1.04
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.04

Description

Description:
Set marker type. Type may be any of:
  • "Flag"
  • "Flag1"
  • "Dot"
  • "Destroy"
  • "Start"
  • "End"
  • "Warning"
  • "Join"
  • "Pickup"
  • "Unknown"
  • "Marker"
  • "Arrow"
  • "Empty"

Syntax

Syntax:
markerName setMarkerTypeLocal "MarkerType"
Parameters:
markerName: String
MarkerType: String. As above
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerTypeLocal "Warning"

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 16 Mar, 2008
Dr_Eyeball
Add "Select" to list of markers above. See setMarkerType.

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