setObjectMaterialGlobal: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 6: Line 6:
|1.54|= Game version
|1.54|= Game version


|arg= global |= Arguments in MP
|arg= global |Multiplayer Arguments=


|eff= global |= Effects in MP
|eff= global |Multiplayer Effects=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 12:13, 5 August 2019

Hover & click on the images for description

Description

Description:
Set the material of the given selection on all computers in a network session.
Groups:
Uncategorised

Syntax

Syntax:
obj setObjectMaterialGlobal [selection, material]
Parameters:
obj: Object
[selection,material]: Array
selection: Number
material: String
Return Value:
Nothing

Examples

Example 1:
player setObjectMaterialGlobal [0, "A3\Structures_F\Data\Windows\window_set.rvmat"];

Additional Information

See also:
setObjectTexturesetObjectTextureGlobalgetObjectTexturessetObjectMaterialgetObjectMaterials

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes


Bottom Section