setObjectTexture

From Bohemia Interactive Community
Revision as of 17:04, 23 May 2006 by Raedor (talk | contribs)
Jump to navigation Jump to search


object setObjectTexture texture


Operand types:

object: Object

texture: Array

Type of returned value:

Nothing

Compatibility:

Added in version 1.75

Description:

Textures object selection with texture named in array. Array has the form [selection numer,"Texture"]. The selection number is defined through the hiddenselection[]={} array in the vehicle's config (starting with 0 as the first element of the array).

Example:

_objectname setobjecttexture [0,"\pboname\texture.paa"]
_objectname setobjecttexture [1,"\pboname\texture2.paa"]


MP Note:

This command has only local effect. If you want to change a texture on all clients, you have to execute this command on each client.