setSoundEffect: Difference between revisions

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m (Fixed syntax)
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| trigger or waypoint '''setSoundEffect''' [sound, voice, soundEnv, soundDet] |= Syntax
| trigger '''setSoundEffect''' [sound, voice, soundEnv, soundDet] |= Syntax


|p1= trigger or waypoint: [[Object]] |= Parameter 1
|p1= trigger: [[Object]] |= Parameter 1


|p2= sound: [[String]]|= Parameter 2
|p2= [sound, voice, soundEnv, soundDet]: [[Array]]|= Parameter 2


|p3= voice: [[String]] |= Parameter 3
| [[Nothing]] |= Return value
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|s2= waypoint '''setSoundEffect''' [sound, voice, soundEnv, soundDet] |= Syntax
 
|p21= waypoint: [[Array]] (format [[Waypoint]] |= Parameter 1


|p4= soundEnv: [[String]] |= Parameter 4
|p22= [sound, voice, soundEnv, soundDet]: [[Array]]|= Parameter 2


|p5= soundDet: [[String]] |= Parameter 5
|r2= [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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Revision as of 10:09, 27 October 2006

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Defines the different sound effects. Sound / voice plays a 2D / 3D sound from CfgSounds. SoundEnv plays an enviromental sound from CfgEnvSounds. SoundDet (only for triggers) creates a dynamic sound object attached to a trigger defined in CfgSFX.
Groups:
Uncategorised

Syntax

Syntax:
trigger setSoundEffect [sound, voice, soundEnv, soundDet]
Parameters:
trigger: Object
[sound, voice, soundEnv, soundDet]: Array
Return Value:
Nothing

Alternative Syntax

Syntax:
waypoint setSoundEffect [sound, voice, soundEnv, soundDet]
Parameters:
waypoint: Array (format Waypoint
[sound, voice, soundEnv, soundDet]: Array
Return Value:
Nothing

Examples

Example 1:
trigger setSoundEffect ["Alarm", "", "", ""]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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