setStarterRTD: Difference between revisions

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m (template:command argument fix)
m (example formatting)
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|x1= <code>(vehicle player) setStarterRTD [true, -1];</code> |=
|x1= <code>[[vehicle]] [[player]] [[setStarterRTD]] <nowiki>[</nowiki>[[true]], -1];</code> |=


| - |SEEALSO=
| - |SEEALSO=

Revision as of 23:27, 11 August 2019


Hover & click on the images for description

Description

Description:
Toggle the starter for the given helicopter engine(s) on or off.
  • engine index 0: engine #1
  • engine index 1: engine #2
  • engine index 2: engine #3
  • engine index -1: all engines
Groups:
Uncategorised

Syntax

Syntax:
helicopterRTD setStarterRTD [enable, engineIndex]
Parameters:
helicopterRTD : ObjectRTD - helicopter
enable : Boolean - on or off
engineIndex : Number - engine index
Return Value:
Nothing

Examples

Example 1:
vehicle player setStarterRTD [true, -1];

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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