setToneMapping: Difference between revisions

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|x1= <code>setToneMapping "Filmic"</code>
|x1= <code>setToneMapping "Filmic"</code>


| [[setToneMappingParams]], [[ppEffectAdjust]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectCreate]], [[ppEffectDestroy]], [[Post process effects]]
| [[setToneMappingParams]], [[ppEffectAdjust]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectCreate]], [[ppEffectDestroy]], [[Post process effects]]

Revision as of 18:56, 18 January 2021

Hover & click on the images for description

Description

Description:
Applies a specific tone mapping to the game.

Arma 3
This command is not present in Arma 3.
Groups:
System

Syntax

Syntax:
setToneMapping toneName
Parameters:
toneName: String - where string is effect name - defaults are Arma, Filmic and Reinhard. They can be edited with setToneMappingParams command
Return Value:
Nothing

Examples

Example 1:
setToneMapping "Filmic"

Additional Information

See also:
setToneMappingParamsppEffectAdjustppEffectCommitppEffectCommittedppEffectCreateppEffectDestroyPost process effects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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