setToneMapping: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma2oa
|game1= arma2oa
 
|version1= 1.62
|1.62


|gr1= System
|gr1= System


| Applies a specific tone mapping to the game.<br><br>
|eff= local


{{Feature|arma3|This command is not present in Arma 3.}}
|descr= Applies a specific tone mapping to the game.
{{Feature|arma3|This command is not present in {{arma3}}.}}


| '''setToneMapping''' toneName
|s1= [[setToneMapping]] toneName


|p1= toneName: [[String]] - where string is effect name - defaults are ''Arma'', ''Filmic'' and ''Reinhard''. They can be edited with [[setToneMappingParams]] command
|p1= toneName: [[String]] - where string is effect name - defaults are ''Arma'', ''Filmic'' and ''Reinhard''. They can be edited with [[setToneMappingParams]] command
Line 17: Line 17:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>setToneMapping "Filmic"</code>
|x1= <code>[[setToneMapping]] "Filmic"</code>


|seealso= [[setToneMappingParams]], [[ppEffectAdjust]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectCreate]], [[ppEffectDestroy]], [[Post process effects]]
|seealso= [[setToneMappingParams]], [[ppEffectAdjust]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectCreate]], [[ppEffectDestroy]], [[Post process effects]]
}}
}}
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma2|Scripting Commands}}

Revision as of 22:47, 12 June 2021

Hover & click on the images for description

Description

Description:
Applies a specific tone mapping to the game.
Arma 3
This command is not present in Arma 3.
Groups:
System

Syntax

Syntax:
setToneMapping toneName
Parameters:
toneName: String - where string is effect name - defaults are Arma, Filmic and Reinhard. They can be edited with setToneMappingParams command
Return Value:
Nothing

Examples

Example 1:
setToneMapping "Filmic"

Additional Information

See also:
setToneMappingParamsppEffectAdjustppEffectCommitppEffectCommittedppEffectCreateppEffectDestroyPost process effects

Notes

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