setVehicleInit

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Revision as of 20:56, 2 August 2007 by Zyklone (talk | contribs) (multiplayer JIP notes)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Attach a statement to a vehicle. The statement is propagated over the network in MP games, it can be executed by invoking processInitCommands.
Multiplayer:
The statement will be sent to clients connecting after the command has been executed. Note that the statement will be executed automatically by JIP clients before Init.sqs or its SQF counterpart has been executed.
Groups:
Uncategorised

Syntax

Syntax:
vehicle setVehicleInit statement
Parameters:
vehicle: Object
statement: String
Return Value:
Nothing

Examples

Example 1:
soldier3 setVehicleInit "this allowfleeing 0"

Additional Information

See also:
processInitCommands

Notes

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Notes

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