showCompass: Difference between revisions

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{{RV|type=command


<h2 style="color:#000066">'''showCompass ''show'''''</h2>
|game1= ofp
|version1= 1.00


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
|version3= 1.00


'''show:''' [[Boolean]]
|game4= arma2
|version4= 1.00


'''Type of returned value:'''
|game5= arma2oa
|version5= 1.50


[[Nothing]]
|game6= tkoh
|version6= 1.00


'''Description:'''
|game7= arma3
|version7= 0.50


Enable compass (default [[true]])
|gr1= Interaction


|descr= Shows or hides the compass on the map screen, if enabled for the mission and you possess the item. (default [[true]])


'''Example:'''
|s1= [[showCompass]] show


'''showCompass''' [[false]]
|p1= show: [[Boolean]]
 
|r1= [[Nothing]]
 
|x1= <sqf>showCompass false;</sqf>
 
|seealso= [[shownCompass]] [[visibleCompass]] [[showGPS]] [[showRadio]] [[showWatch]] [[showPad]] [[showMap]]
}}
 
<dl class="command_description">
 
<dt><dt>
<dd class="notedate">Posted on 16 Aug, 2009</dd>
<dt class="note">[[User:Generalcarver|GeneralCarver]]</dt>
<dd class="note">
In Arma 2, the Compass is now an inventory item. Class path is CfgWeapons->ItemCompass. Use the commands addWeapon and removeWeapon to add or remove it from a unit's inventory. (example: player addweapon "ItemCompass")
 
</dl>

Latest revision as of 15:10, 5 May 2022

Hover & click on the images for description

Description

Description:
Shows or hides the compass on the map screen, if enabled for the mission and you possess the item. (default true)
Groups:
Interaction

Syntax

Syntax:
showCompass show
Parameters:
show: Boolean
Return Value:
Nothing

Examples

Example 1:
showCompass false;

Additional Information

See also:
shownCompass visibleCompass showGPS showRadio showWatch showPad showMap

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 16 Aug, 2009
GeneralCarver
In Arma 2, the Compass is now an inventory item. Class path is CfgWeapons->ItemCompass. Use the commands addWeapon and removeWeapon to add or remove it from a unit's inventory. (example: player addweapon "ItemCompass")