showRadio: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
____________________________________________________________________________________________
|version2= 1.00


| Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]) |DESCRIPTION=
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| '''showRadio''' show |SYNTAX=
|game4= arma2
|version4= 1.00


|p1= show: [[Boolean]] |PARAMETER1=
|game5= arma2oa
|version5= 1.50


| [[Nothing]] |RETURNVALUE=
|game6= tkoh
____________________________________________________________________________________________
|version6= 1.00
 
|x1= <code>showRadio [[false]]</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[shownRadio]], [[showCompass]], [[showGPS]], [[showWatch]], [[showPad]] |SEEALSO=
|game7= arma3
|version7= 0.50


|gr1= Interaction
|gr2= Radio and Chat
|descr= Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default [[true]]).
{{Feature|arma3|This command does nothing in {{arma3}}.}}
|s1= [[showRadio]] show
|p1= show: [[Boolean]]
|r1= [[Nothing]]
|x1= <sqf>showRadio false;</sqf>
|seealso= [[shownRadio]] [[showCompass]] [[showGPS]] [[showWatch]] [[showPad]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on 16 Aug, 2009
<dt class="note">[[User:Generalcarver|GeneralCarver]]<dd class="note">
In Arma 2, the radio is now an item in ArmA 2. Class path is CfgWeapons->ItemRadio. Use the command addWeapon and removeWeapon to remove it from a unit's inventory. (example: player removeweapon "ItemRadio")


<dt><dt>
<dd class="notedate">Posted on 16 Aug, 2009</dd>
<dt class="note">[[User:Generalcarver|GeneralCarver]]</dt>
<dd class="note">
The radio is now an item in {{arma2}}.
Class path is {{hl|"CfgWeapons" >> "ItemRadio"}}.
Use the [[addWeapon]] and [[removeWeapon]] commands to add/remove it from a unit's inventory. e.g:
<sqf>player removeWeapon "ItemRadio";</sqf>
</dd>


<!-- Note Section END -->
</dl>
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|SHOWRADIO]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|SHOWRADIO]]
[[Category:Scripting Commands OFP 1.46|SHOWRADIO]]
[[Category:Scripting Commands ArmA|SHOWRADIO]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:08, 13 May 2022

Hover & click on the images for description

Description

Description:
Shows or hides the radio on the map screen, if enabled for the mission and you possess the item. (default true).
Arma 3
This command does nothing in Arma 3.
Groups:
InteractionRadio and Chat

Syntax

Syntax:
showRadio show
Parameters:
show: Boolean
Return Value:
Nothing

Examples

Example 1:
showRadio false;

Additional Information

See also:
shownRadio showCompass showGPS showWatch showPad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 16 Aug, 2009
GeneralCarver
The radio is now an item in Arma 2. Class path is "CfgWeapons" >> "ItemRadio". Use the addWeapon and removeWeapon commands to add/remove it from a unit's inventory. e.g:
player removeWeapon "ItemRadio";