sideFriendly: Difference between revisions

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m (Some wiki formatting)
m (Text replacement - "Side relations" to "Side Relations")
 
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|gr1= Sides
|gr1= Sides


|descr= The Friendly side - friendly to all, see [[Side relations]].
|descr= The Friendly side - friendly to all, see [[Side Relations]].


|s1= [[sideFriendly]]
|s1= [[sideFriendly]]
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|x1= <sqf>if (side player == sideFriendly) then { hint "I feel friendly today!"; };</sqf>
|x1= <sqf>if (side player == sideFriendly) then { hint "I feel friendly today!"; };</sqf>


|seealso= [[Side]] [[side]] [[west]] [[east]] [[resistance]] [[civilian]] [[sideLogic]] [[sideUnknown]] [[sideEnemy]] [[playerSide]] [[sideEmpty]] [[sideAmbientLife]] [[Side relations]]
|seealso= [[Side]] [[side]] [[west]] [[east]] [[resistance]] [[civilian]] [[sideLogic]] [[sideUnknown]] [[sideEnemy]] [[playerSide]] [[sideEmpty]] [[sideAmbientLife]] [[Side Relations]]
}}
}}

Latest revision as of 21:02, 12 June 2023

Hover & click on the images for description

Description

Description:
The Friendly side - friendly to all, see Side Relations.
Groups:
Sides

Syntax

Syntax:
sideFriendly
Return Value:
Side

Examples

Example 1:
if (side player == sideFriendly) then { hint "I feel friendly today!"; };

Additional Information

See also:
Side side west east resistance civilian sideLogic sideUnknown sideEnemy playerSide sideEmpty sideAmbientLife Side Relations

Notes

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