stop: Difference between revisions

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| unit '''stop''' stop |= Syntax
| [[Object#Unit|Unit]] '''stop''' OnOff|= Syntax


|p1= unit: [[Object]] |= Parameter 1
|p1= [[Object#Unit|Unit]] |= Parameter 1


|p2= stop: [[Boolean]] |= Parameter 2
|p2= OnOff: [[Boolean]] |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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|x1= <code>loon1 stop [[true]]</code> |= Example 1
|x1= <code>+loon1 stop [[true]]</code> |= Example 1
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Revision as of 17:20, 31 August 2007

Hover & click on the images for description

Description

Description:
Stop AI unit. Stopped unit will not be able to move and fire. Use disableAI to choose which part of AI you want to stop
Groups:
Uncategorised

Syntax

Syntax:
Unit stop OnOff
Parameters:
Unit
OnOff: Boolean
Return Value:
Nothing

Examples

Example 1:
+loon1 stop true

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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