stopped: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game name" to "|Game name=")
m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
Line 38: Line 38:
[[Category:Scripting Commands ArmA|STOPPED]]
[[Category:Scripting Commands ArmA|STOPPED]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 16:46, 10 January 2020

Hover & click on the images for description

Description

Description:
Check if unit is stopped by stop command.
Groups:
Uncategorised

Syntax

Syntax:
Boolean = stopped unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
? (stopped _loon1) : hint "Loon1 is stopped"

Additional Information

See also:
stop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section