stopped: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command|Comments=
{{Command


| ofp |Game name=
| ofp


|1.00|Game version=
|1.00


|gr1= Unit Control |GROUP1=
|gr1= Unit Control


| Check if unit is stopped by [[stop]] command. |DESCRIPTION=
| Check if unit is stopped by [[stop]] command.


| [[Boolean]] <nowiki>=</nowiki> '''stopped''' unitName |SYNTAX=
| [[Boolean]] <nowiki>=</nowiki> '''stopped''' unitName


|p1=  unitName: [[Object]] |PARAMETER1=
|p1=  unitName: [[Object]]


| [[Boolean]] |RETURNVALUE=
| [[Boolean]]
   
   
|x1= <code>? (stopped _loon1) : [[hint]] "Loon1 is stopped"</code> |EXAMPLE1=
|x1= <code>? (stopped _loon1) : [[hint]] "Loon1 is stopped"</code>


| [[stop]] |SEEALSO=
| [[stop]]


}}
}}

Revision as of 12:27, 18 January 2021

Hover & click on the images for description

Description

Description:
Check if unit is stopped by stop command.
Groups:
Unit Control

Syntax

Syntax:
Boolean = stopped unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
? (stopped _loon1) : hint "Loon1 is stopped"

Additional Information

See also:
stop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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