sunOrMoon: Difference between revisions

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| Returns the sun to moon transition state. |= Description
| Returns the sun to moon transition state in range 0...1 |= Description
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| [[Number]] <nowiki>=</nowiki> '''sunOrMoon''' |= Syntax
| '''sunOrMoon''' |= Syntax


| [[Number]] |= Return value
| [[Number]] |= Return value
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|x1= <pre>_transitionState = sunOrMoon;</pre> |= Example 1
|x1= <code>_transitionState = [[sunOrMoon]];</code> |= Example 1


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| [[moonIntensity]] |= See also
| [[moonIntensity]], [[moonPhase]] |= See also


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Revision as of 15:04, 5 March 2016

Hover & click on the images for description

Description

Description:
Returns the sun to moon transition state in range 0...1
Groups:
Uncategorised

Syntax

Syntax:
sunOrMoon
Return Value:
Number

Examples

Example 1:
_transitionState = sunOrMoon;

Additional Information

See also:
moonIntensitymoonPhase

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

bobtom - March 6 2014
If it's dark out the command will return 0, likewise when it's light the command will return 1.

--Lester (talk) 20:32, 7 March 2014 (CET)Lester
In the twilight the value is between 0 and 1.

Bottom Section

Posted on September 21, 2014 - 15:44 (UTC)
Killjoe
Note that at a 0.99 value, the twilight is still quite dark.
Can be tested with :
//test onEachFrame { systemchat format ["%1",sunOrMoon]; };