Difference between revisions of "triggerAmmo"

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m (Text replacement - "=(number surrounded by NO SPACES) " to "= ")
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|1.92|Game Version =
 
|1.92|Game Version =
  
|arg=  |Multiplayer Arguments =("local" or "global")
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|arg=  |Multiplayer Arguments =
  
|eff=  |Multiplayer Effects =("local" or "global")
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|eff=  |Multiplayer Effects =
  
 
|exec=  |Multiplayer Execution =("server" or empty)
 
|exec=  |Multiplayer Execution =("server" or empty)

Revision as of 00:51, 6 January 2020

Introduced with Arma 3 version 1.921.92
Hover & click on the images for descriptions

Description

Description:
Triggers a munition such as shells, bullets, missiles, rockets and bombs (shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket) as if it did hit. If ammo uses submunition, then creation of submunition will be triggered.
Multiplayer:
-

Syntax

Syntax:
triggerAmmo munition
Parameters:
munition: Object
Return Value:
Nothing

Examples

Example 1:
triggerAmmo bomb1

Additional Information

See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the feedback tracker. Use the Talk page or the Forums for discussions.

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