unitAimPositionVisual: Difference between revisions

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| Returns the position on the unit other units can aim at in render scope. See also [[aimPos]], [[unitAimPosition]].  |= Description
| Returns the position on the unit other units can aim at in render scope. See also [[aimPos]], [[unitAimPosition]].  |DESCRIPTION=
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| '''unitAimPositionVisual''' unit |= Syntax
| '''unitAimPositionVisual''' unit |SYNTAX=


|p1= unit: [[Object]] |= Parameter 1
|p1= unit: [[Object]] |PARAMETER1=


| [[Array]] - position in format [[PositionAGL]] |= Return value
| [[Array]] - position in format [[PositionAGL]] |RETURNVALUE=
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|x1= <code>[[unitAimPositionVisual]] [[player]];</code> |= Example 1
|x1= <code>[[unitAimPositionVisual]] [[player]];</code> |EXAMPLE1=
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| [[unitAimPosition]], [[aimPos]], [[eyePos]], [[getPosASL]], [[weaponDirection]] |= See also
| [[unitAimPosition]], [[aimPos]], [[eyePos]], [[getPosASL]], [[weaponDirection]] |SEEALSO=


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Revision as of 15:50, 7 April 2019

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Description

Description:
Returns the position on the unit other units can aim at in render scope. See also aimPos, unitAimPosition.
Groups:
Uncategorised

Syntax

Syntax:
unitAimPositionVisual unit
Parameters:
unit: Object
Return Value:
Array - position in format PositionAGL

Examples

Example 1:
unitAimPositionVisual player;

Additional Information

See also:
unitAimPositionaimPoseyePosgetPosASLweaponDirection

Notes

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Notes

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