weaponDirection: Difference between revisions

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|1.00|= Game version
|1.00|= Game version
|eff= global |= Effects in MP
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<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
Returned direction is an array holding a direction vector, see [[vectorDir]], with 3 components, each with values between -1 and 1.
Returned direction is an array holding a direction vector, see [[vectorDir]], with 3 components, each with values between -1 and 1.
<!-- Note Section END -->
h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on August 18, 2007 - 12:18</dd>
<dt class="note">'''[[User:HAC_mainframe|HWM mainframe]]'''</dt><dd class="note">
Works great in multiplayer.
The numbers are representing offset as follows[X axis,Z axis,Y axis]
The return array can be processed-converted into degrees as follows:
<pre>_array = _this weaponDirection "weapon class" ;
_dir_degrees = (_array select 0) atan2 (_array select 1);"</pre>
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 10:26, 18 August 2007

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Returns the direction that the given weapon is pointing at.
Groups:
Uncategorised

Syntax

Syntax:
vehicle weaponDirection weaponName
Parameters:
vehicle: Object
weaponName: String
Return Value:
Array

Examples

Example 1:
_dir = _vehicle weaponDirection "M16"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Returned direction is an array holding a direction vector, see vectorDir, with 3 components, each with values between -1 and 1. h3 style="display:none">Notes
Posted on August 18, 2007 - 12:18
HWM mainframe
Works great in multiplayer. The numbers are representing offset as follows[X axis,Z axis,Y axis] The return array can be processed-converted into degrees as follows:
_array = _this weaponDirection "weapon class" ;
_dir_degrees = (_array select 0) atan2 (_array select 1);"


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