weaponDirection: Difference between revisions
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
Returned direction is an array holding a direction vector, see [[vectorDir]], with 3 components, each with values between -1 and 1. | <dd class="notedate"></dd> | ||
< | <dd class="note">Returned direction is an array holding a direction vector, see [[vectorDir]], with 3 components, each with values between -1 and 1.</dd> | ||
<dd class="notedate">Posted on August 18, 2007 - 12:18</dd> | <dd class="notedate">Posted on August 18, 2007 - 12:18</dd> | ||
<dt class="note">'''[[User:HAC_mainframe|HWM mainframe]]'''</dt><dd class="note"> | <dt class="note">'''[[User:HAC_mainframe|HWM mainframe]]'''</dt><dd class="note"> | ||
Works great in multiplayer. | Works great in multiplayer. | ||
The numbers are representing offset as follows[X axis,Z axis,Y axis] | The numbers are representing offset as follows : [X axis,Z axis,Y axis] | ||
The return array can be processed-converted into degrees as follows: | The return array can be processed-converted into degrees as follows: | ||
<pre>_array = _this weaponDirection "weapon class" ; | <pre>_array = _this weaponDirection "weapon class" ; | ||
_dir_degrees = (_array select 0) atan2 (_array select 1);"</pre> | _dir_degrees = (_array select 0) atan2 (_array select 1);"</pre></dd> | ||
<!-- Note Section END --> | |||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> |
Revision as of 15:07, 7 October 2007
Description
- Description:
- Returns a direction vector in Position format for the given weapon (attached to vehicle) . Note the weapon name must be an entry in CfgWeapons for the addon
- Groups:
- Uncategorised
Syntax
- Syntax:
- PositionVector =Vehicle weaponDirection "WeaponClass"
- Parameters:
- Vehicle: Object
- WeaponClass: String
- Return Value:
- PositionVector: Array
Examples
- Example 1:
_dir = _vehicle weaponDirection "M16"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Returned direction is an array holding a direction vector, see vectorDir, with 3 components, each with values between -1 and 1.
- Posted on August 18, 2007 - 12:18
- HWM mainframe
-
Works great in multiplayer.
The numbers are representing offset as follows : [X axis,Z axis,Y axis]
The return array can be processed-converted into degrees as follows:
_array = _this weaponDirection "weapon class" ; _dir_degrees = (_array select 0) atan2 (_array select 1);"