weaponDirection: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (note formating)
Line 32: Line 32:
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
Returned direction is an array holding a direction vector, see [[vectorDir]], with 3 components, each with values between -1 and 1.
<dd class="notedate"></dd>
<!-- Note Section END -->
<dd class="note">Returned direction is an array holding a direction vector, see [[vectorDir]], with 3 components, each with values between -1 and 1.</dd>


<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on August 18, 2007 - 12:18</dd>
<dd class="notedate">Posted on August 18, 2007 - 12:18</dd>
<dt class="note">'''[[User:HAC_mainframe|HWM mainframe]]'''</dt><dd class="note">
<dt class="note">'''[[User:HAC_mainframe|HWM mainframe]]'''</dt><dd class="note">
Works great in multiplayer.
Works great in multiplayer.
The numbers are representing offset as follows[X axis,Z axis,Y axis]
The numbers are representing offset as follows : [X axis,Z axis,Y axis]


The return array can be processed-converted into degrees as follows:
The return array can be processed-converted into degrees as follows:


<pre>_array = _this weaponDirection "weapon class" ;
<pre>_array = _this weaponDirection "weapon class" ;
_dir_degrees = (_array select 0) atan2 (_array select 1);"</pre>
_dir_degrees = (_array select 0) atan2 (_array select 1);"</pre></dd>
<!-- Note Section END -->


<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>

Revision as of 15:07, 7 October 2007

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Returns a direction vector in Position format for the given weapon (attached to vehicle) . Note the weapon name must be an entry in CfgWeapons for the addon
Groups:
Uncategorised

Syntax

Syntax:
PositionVector =Vehicle weaponDirection "WeaponClass"
Parameters:
Vehicle: Object
WeaponClass: String
Return Value:
PositionVector: Array

Examples

Example 1:
_dir = _vehicle weaponDirection "M16"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Returned direction is an array holding a direction vector, see vectorDir, with 3 components, each with values between -1 and 1.
Posted on August 18, 2007 - 12:18
HWM mainframe
Works great in multiplayer. The numbers are representing offset as follows : [X axis,Z axis,Y axis] The return array can be processed-converted into degrees as follows:
_array = _this weaponDirection "weapon class" ;
_dir_degrees = (_array select 0) atan2 (_array select 1);"


Bottom Section