weaponDirection

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Revision as of 22:34, 23 January 2008 by Kronzky (talk | contribs) (implemented 3D Vector)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Returns a 3D vector for the given weapon (attached to vehicle).
For addons the weapon name must be an entry in CfgWeapons.
Groups:
Uncategorised

Syntax

Syntax:
_weapondir = Vehicle weaponDirection "WeaponClass"
Parameters:
Vehicle: Object
WeaponClass: String
Return Value:
Vector3D

Examples

Example 1:
_dir = _vehicle weaponDirection "M16"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Posted on August 18, 2007 - 12:18
HWM mainframe
Works great in multiplayer. The numbers are representing offset as follows : [X axis,Z axis,Y axis] The return array can be processed-converted into degrees as follows:
_array = _this weaponDirection "weapon class" ;
_dir_degrees = (_array select 0) atan2 (_array select 1);"
Posted on November 11, 2007 - 01:41
MessiahUA
WeaponClass can only be the primary turret of the vehicle. For example it is not possible to get direction of commander's M2 on M1Abrams.
Posted on November 13, 2007 - 15:54
UNN
For an alternative to the weaponDirection command, see the following post on the offical forums. On how to obtain the direction of multiple turrets on vehicles. Turret Animations

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