weaponState

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Revision as of 08:55, 26 June 2011 by .kju (talk | contribs) (Added page for scripting command 'weaponState')
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Description

Description:
Returns the current weapon state as an array of strings in the following format [WeaponName, MuzzleName, ModeName, MagazineName, AmmoCount] (AmmoCount is Number).
Groups:
Uncategorised

Syntax

Syntax:
weaponState unitName
Parameters:
unitName: Object
Return Value:
Array: ["m16a4","m16a4","Single","30Rnd_556x45_Stanag",29]

Alternative Syntax

Syntax:
weaponState [vehicle, turretPath]
Parameters:
vehicle: Object
turretPath: Array
Return Value:
Array: ["M256","M256","M256","20Rnd_120mmSABOT_M1A2",20]

Examples

Example 1:
_weaponStatePlayer = weaponState player;
Example 2:
_weaponStateVehiclePlayer = weaponState [vehicle player,[0]];

Additional Information

See also:
See also needed

Notes

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Notes

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