Arma Reforger Script API
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Public Member Functions | Protected Member Functions | List of all members
AddonsToolsUI Interface Reference
Inheritance diagram for AddonsToolsUI:
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Public Member Functions

override void OnMenuOpen (SCR_ConfigurableDialogUiPreset preset)
 Called last of all, after all the initialization of main element done.
 
override void OnMenuClose ()
 
- Public Member Functions inherited from SCR_TabDialog
override void OnMenuOpen (SCR_ConfigurableDialogUiPreset preset)
 Called last of all, after all the initialization of main element done.
 
override void OnMenuShow ()
 
override void OnMenuHide ()
 
override void OnMenuUpdate (float tDelta)
 
override void OnMenuClose ()
 
override void OnMenuFocusGained ()
 
override void OnMenuFocusLost ()
 
- Public Member Functions inherited from SCR_ConfigurableDialogUi
Widget GetRootWidget ()
 
OverlayWidget GetDialogBaseOverlay ()
 Returns the base dialog overlay (the rectangle covered by the background). Useful for dialog wide darkening (e.g. by SCR_LoadingOverlay)
 
Widget GetContentLayoutRoot ()
 Returns the root of the content layout.
 
SCR_ConfigurableDialogUiPreset GetDialogPreset ()
 
void Close ()
 
void SetTitle (string text)
 
void SetMessage (string text)
 
void SetMessageColor (Color color)
 
TextWidget GetMessageWidget ()
 
string GetMessageStr ()
 
void SetTitleIcon (ResourceName image, string imageName)
 Set title icons with custom image.
 
void SetIconColor (Color color)
 Set title icons with custom image.
 
void SetStyle (EConfigurableDialogStyle type)
 Sets colors based on style.
 
void BindButtonConfirm (SCR_InputButtonComponent button)
 Allows to register a custom button to call OnConfirm (i.e. one not in the conf files but placed by hand in the layout)
 
void BindButtonCancel (SCR_InputButtonComponent button)
 Allows to register a custom button to call OnCancel (i.e. one not in the conf files but placed by hand in the layout)
 
void BindButtonGeneric (SCR_InputButtonComponent button, string tag=string.Empty)
 Allows to register a custom button to call OnButtonPressed (i.e. one not in the conf files but placed by hand in the layout). An empty tag will result in the widget's name being used instead.
 
SCR_InputButtonComponent FindButton (string tag)
 Returns a button with given tag.
 
string GetButtonTag (SCR_InputButtonComponent button)
 Returns a button's tag.
 
void OnMenuUpdate (float tDelta)
 
void OnMenuFocusGained ()
 
void OnMenuFocusLost ()
 
void OnMenuShow ()
 
void OnMenuHide ()
 
void OnMenuClose ()
 

Protected Member Functions

bool IsAddonManagerOpened ()
 Return true if workshop is opened on tab "Mod manager".
 
void OnOpenWorkshopButton ()
 
override void OnCancel ()
 
void AllMenuClosed ()
 Callback for when all additional menu are closed and top menu is main menu.
 
void EnableExportTabs ()
 Enable export tabs only if player has enabled mods.
 
- Protected Member Functions inherited from SCR_ConfigurableDialogUi
void OnConfirm ()
 
void OnCancel ()
 
void OnButtonPressed (SCR_InputButtonComponent button)
 
void OnMenuOpen (SCR_ConfigurableDialogUiPreset preset)
 Called last of all, after all the initialization of main element done.
 
void Init (Widget root, SCR_ConfigurableDialogUiPreset preset, MenuBase proxyMenu)
 
void InitWidgets ()
 
SCR_InputButtonComponent CreateButton (SCR_ConfigurableDialogUiButtonPreset buttonPreset)
 
void Internal_Close ()
 
void InitAttributedVariables ()
 Verifies that all attributed variables are set up.
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_ConfigurableDialogUi
static SCR_ConfigurableDialogUi CreateFromPreset (ResourceName presetsResourceName, string tag, SCR_ConfigurableDialogUi customDialogObj=null)
 Creates a dialog from preset.
 
static SCR_ConfigurableDialogUi GetCurrentDialog ()
 
static string GetCurrentDialogTag ()
 
static bool IsPresetValid (ResourceName presetsResourceName, string tag)
 
- Public Attributes inherited from SCR_ConfigurableDialogUi
ref ScriptInvoker m_OnConfirm = new ScriptInvoker()
 
ref ScriptInvoker m_OnCancel = new ScriptInvoker()
 
ref ScriptInvoker m_OnClose = new ScriptInvoker()
 
ref ScriptInvoker m_OnCloseStart = new ScriptInvoker()
 
ref ScriptInvoker m_OnButtonPressed = new ScriptInvoker()
 
- Static Public Attributes inherited from SCR_ConfigurableDialogUi
static const ResourceName NAVIGATION_BUTTON_LAYOUT = "{87037226B1A2064B}UI/layouts/WidgetLibrary/Buttons/WLib_NavigationButtonSuperSmall.layout"
 
static const string BUTTON_CONFIRM = "confirm"
 
static const string BUTTON_CANCEL = "cancel"
 
- Static Protected Member Functions inherited from SCR_ConfigurableDialogUi
static SCR_ConfigurableDialogUi CreateByPreset (SCR_ConfigurableDialogUiPreset preset, SCR_ConfigurableDialogUi customDialogObj=null)
 
static Widget GetContentWidget (Widget baseWidget)
 Returns the container in which to place the content layout. Container must be called ContentLayoutContainer.
 
- Protected Attributes inherited from SCR_TabDialog
SCR_SuperMenuComponent m_SuperMenuComponent
 
- Protected Attributes inherited from SCR_ConfigurableDialogUi
float m_fFadeInTime
 
ResourceName m_sNavigationButtonLayout
 
string m_sWidgetNameButtonsLeft
 
string m_sWidgetNameButtonsRight
 
string m_sWidgetNameButtonsCenter
 
ImageWidget m_wImgTopLine
 
ImageWidget m_wImgTitleIcon
 
TextWidget m_wTitle
 
TextWidget m_wMessage
 
VerticalLayoutWidget m_wContentVerticalLayout
 
ref map< string, SCR_InputButtonComponentm_aButtonComponents = new map<string, SCR_InputButtonComponent>
 
Widget m_wRoot
 
OverlayWidget m_wDialogBase
 
SCR_DynamicFooterComponent m_DynamicFooter
 
MenuBase m_ProxyMenu
 
ref SCR_ConfigurableDialogUiPreset m_DialogPreset
 
string m_sLastPressedButtonTag
 
bool m_bIsClosing
 
- Static Protected Attributes inherited from SCR_ConfigurableDialogUi
static SCR_ConfigurableDialogUi m_CurrentDialog
 

Member Function Documentation

◆ AllMenuClosed()

void AddonsToolsUI.AllMenuClosed ( )
protected

Callback for when all additional menu are closed and top menu is main menu.

◆ EnableExportTabs()

void AddonsToolsUI.EnableExportTabs ( )
protected

Enable export tabs only if player has enabled mods.

◆ IsAddonManagerOpened()

bool AddonsToolsUI.IsAddonManagerOpened ( )
protected

Return true if workshop is opened on tab "Mod manager".

◆ OnCancel()

override void AddonsToolsUI.OnCancel ( )
protected

◆ OnMenuClose()

override void AddonsToolsUI.OnMenuClose ( )

Implements SCR_TabDialog.

◆ OnMenuOpen()

override void AddonsToolsUI.OnMenuOpen ( SCR_ConfigurableDialogUiPreset  preset)

Called last of all, after all the initialization of main element done.

Here you can perform custom initialization.

Implements SCR_TabDialog.

◆ OnOpenWorkshopButton()

void AddonsToolsUI.OnOpenWorkshopButton ( )
protected

The documentation for this interface was generated from the following file: