Arma Reforger Script API
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ArmaReforgerLoadingAnim Interface Reference
Inheritance diagram for ArmaReforgerLoadingAnim:

Public Member Functions

void ArmaReforgerLoadingAnim (WorkspaceWidget workspaceWidget)
 
override void Load ()
 
override void Update (float timeSlice, float progress, float minDurationRatio)
 
override void Show ()
 
override void Hide ()
 
void EnableSounds (bool enable)
 
void OnMissionSet (SCR_MissionHeader header)
 
void SetJoiningCrossPlay (bool isCrossPlay)
 
void SetLoadingModded (bool isModded)
 

Static Public Member Functions

static bool IsOpen ()
 

Static Public Attributes

const string LOADING_SCREEN_LAYOUT = "{4C8B29889444BDA3}UI/layouts/Menus/LoadingScreen/ScenarioLoadingScreen.layout"
 
static ref ScriptInvoker s_OnEnterLoadingScreen = new ScriptInvoker()
 
static ref ScriptInvoker m_onExitLoadingScreen = new ScriptInvoker()
 

Static Protected Attributes

static bool s_bOpened
 

Constructor & Destructor Documentation

◆ ArmaReforgerLoadingAnim()

void ArmaReforgerLoadingAnim.ArmaReforgerLoadingAnim ( WorkspaceWidget workspaceWidget)

Member Function Documentation

◆ EnableSounds()

void ArmaReforgerLoadingAnim.EnableSounds ( bool enable)

◆ Hide()

override void ArmaReforgerLoadingAnim.Hide ( )

◆ IsOpen()

static bool ArmaReforgerLoadingAnim.IsOpen ( )
static

◆ Load()

override void ArmaReforgerLoadingAnim.Load ( )

◆ OnMissionSet()

void ArmaReforgerLoadingAnim.OnMissionSet ( SCR_MissionHeader header)

◆ SetJoiningCrossPlay()

void ArmaReforgerLoadingAnim.SetJoiningCrossPlay ( bool isCrossPlay)

◆ SetLoadingModded()

void ArmaReforgerLoadingAnim.SetLoadingModded ( bool isModded)

◆ Show()

override void ArmaReforgerLoadingAnim.Show ( )

◆ Update()

override void ArmaReforgerLoadingAnim.Update ( float timeSlice,
float progress,
float minDurationRatio )

Member Data Documentation

◆ LOADING_SCREEN_LAYOUT

const string ArmaReforgerLoadingAnim.LOADING_SCREEN_LAYOUT = "{4C8B29889444BDA3}UI/layouts/Menus/LoadingScreen/ScenarioLoadingScreen.layout"
static

◆ m_onExitLoadingScreen

ref ScriptInvoker ArmaReforgerLoadingAnim.m_onExitLoadingScreen = new ScriptInvoker()
static

◆ s_bOpened

bool ArmaReforgerLoadingAnim.s_bOpened
staticprotected

◆ s_OnEnterLoadingScreen

ref ScriptInvoker ArmaReforgerLoadingAnim.s_OnEnterLoadingScreen = new ScriptInvoker()
static

The documentation for this interface was generated from the following file: