Arma Reforger Script API
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BaseContainerObject Interface Reference

Utility class to make the parts of the source accessibly, that an attribute object instance was constructed from. More...

Inheritance diagram for BaseContainerObject:
SCR_ScenarioFrameworkActionBase SCR_ScenarioFrameworkPlugin SCR_ScenarioFrameworkAIActionSetRadioFrequency SCR_ScenarioFrameworkActionAI SCR_ScenarioFrameworkActionAddItemToInventory SCR_ScenarioFrameworkActionAddNotoriety SCR_ScenarioFrameworkActionAddScoreToCAHFaction SCR_ScenarioFrameworkActionAddTaskProgress SCR_ScenarioFrameworkActionAppendBriefingEntryText SCR_ScenarioFrameworkActionAppendBriefingEntryTextBasedOnTask SCR_ScenarioFrameworkActionAssignTask SCR_ScenarioFrameworkActionAttachToSlotManager SCR_ScenarioFrameworkActionAudioSystemPauseResume SCR_ScenarioFrameworkActionAudioSystemSetMasterVolume SCR_ScenarioFrameworkActionBasedOnConditions SCR_ScenarioFrameworkActionCOKLocationSelector SCR_ScenarioFrameworkActionCallAnimationCommand SCR_ScenarioFrameworkActionChangeAllTaskState SCR_ScenarioFrameworkActionChangeLayerActivationType SCR_ScenarioFrameworkActionChangeLayerTerminationStatus SCR_ScenarioFrameworkActionChangeTaskIcon SCR_ScenarioFrameworkActionChangeTaskOwnership SCR_ScenarioFrameworkActionChangeTaskState SCR_ScenarioFrameworkActionChangeTaskTaskUIVisibility SCR_ScenarioFrameworkActionChangeTaskTaskVisibility SCR_ScenarioFrameworkActionChangeTaskTitleOrDescription SCR_ScenarioFrameworkActionChangeTime SCR_ScenarioFrameworkActionChangeTriggerActivationPresence SCR_ScenarioFrameworkActionChangeUserActionVisibility SCR_ScenarioFrameworkActionChangeWeather SCR_ScenarioFrameworkActionCompareCounterAndExecute SCR_ScenarioFrameworkActionCountInventoryItemsAndExecuteAction SCR_ScenarioFrameworkActionDamageWheel SCR_ScenarioFrameworkActionDecreaseLogicCounter SCR_ScenarioFrameworkActionDeleteEntity SCR_ScenarioFrameworkActionDeleteMarker SCR_ScenarioFrameworkActionDestruction SCR_ScenarioFrameworkActionEnableDamageHandling SCR_ScenarioFrameworkActionEndMission SCR_ScenarioFrameworkActionEventOnProjectileShot SCR_ScenarioFrameworkActionExecuteFunction SCR_ScenarioFrameworkActionFailTaskIfVehiclesInTriggerDestroyed SCR_ScenarioFrameworkActionFeedParamToTaskDescription SCR_ScenarioFrameworkActionHideHint SCR_ScenarioFrameworkActionIncrementCounter SCR_ScenarioFrameworkActionIntroVoicelineBasedOnTasks SCR_ScenarioFrameworkActionItemSafeguard SCR_ScenarioFrameworkActionKillEntity SCR_ScenarioFrameworkActionLimiter SCR_ScenarioFrameworkActionLockOrUnlockAllTargetVehiclesInTrigger SCR_ScenarioFrameworkActionLockOrUnlockVehicle SCR_ScenarioFrameworkActionLoopOverNotRandomlySelectedLayers SCR_ScenarioFrameworkActionMapPanZoom SCR_ScenarioFrameworkActionMedical SCR_ScenarioFrameworkActionMoveIntoCompartment SCR_ScenarioFrameworkActionMoveIntoInventory SCR_ScenarioFrameworkActionOnAllChildrenSpawned SCR_ScenarioFrameworkActionOnAnimationEvent SCR_ScenarioFrameworkActionOnCharacterEnteredOrLeftCompartment SCR_ScenarioFrameworkActionOnCinematicFinished SCR_ScenarioFrameworkActionOnCompartmentEnteredOrLeft SCR_ScenarioFrameworkActionOnDamage SCR_ScenarioFrameworkActionOnDamageStateChanged SCR_ScenarioFrameworkActionOnEngineStartedOrStop SCR_ScenarioFrameworkActionOnGroupAgentEntities SCR_ScenarioFrameworkActionOnResourceChanged SCR_ScenarioFrameworkActionOnResourceConsumerChange SCR_ScenarioFrameworkActionOnUserActionEvent SCR_ScenarioFrameworkActionPlayCinematic SCR_ScenarioFrameworkActionPlayCommunicationSoundOnEntity SCR_ScenarioFrameworkActionPlayMusic SCR_ScenarioFrameworkActionPlaySound SCR_ScenarioFrameworkActionPlaySoundOnEntity SCR_ScenarioFrameworkActionPrepareAreaFromDynamicDespawn SCR_ScenarioFrameworkActionPrepareLayerFromDynamicDespawn SCR_ScenarioFrameworkActionProcessVoicelineEnumAndString SCR_ScenarioFrameworkActionQRFDispacher SCR_ScenarioFrameworkActionRandomAction SCR_ScenarioFrameworkActionRemoveAreaFromDynamicDespawn SCR_ScenarioFrameworkActionRemoveItemFromInventory SCR_ScenarioFrameworkActionRemoveLayerFromDynamicDespawn SCR_ScenarioFrameworkActionRemoveTaskProgress SCR_ScenarioFrameworkActionResetCounter SCR_ScenarioFrameworkActionRestoreLayerToDefault SCR_ScenarioFrameworkActionSetBriefingEntryText SCR_ScenarioFrameworkActionSetBriefingEntryTextBasedOnGeneratedTasks SCR_ScenarioFrameworkActionSetCharacterStance SCR_ScenarioFrameworkActionSetCharacterUnconscious SCR_ScenarioFrameworkActionSetEntityFaction SCR_ScenarioFrameworkActionSetEntityName SCR_ScenarioFrameworkActionSetEntityPosition SCR_ScenarioFrameworkActionSetEntityScale SCR_ScenarioFrameworkActionSetEntityTransformation SCR_ScenarioFrameworkActionSetExecutionEntryTextBasedOnGeneratedTasks SCR_ScenarioFrameworkActionSetFactionToCAHArea SCR_ScenarioFrameworkActionSetFuelConsumption SCR_ScenarioFrameworkActionSetFuelPercentage SCR_ScenarioFrameworkActionSetGrenadeLive SCR_ScenarioFrameworkActionSetMissionEndScreen SCR_ScenarioFrameworkActionSetParentTask SCR_ScenarioFrameworkActionSetResourceTypeEnabled SCR_ScenarioFrameworkActionSetSupplyPercentage SCR_ScenarioFrameworkActionSetTaskProgress SCR_ScenarioFrameworkActionSetVehicleCruiseSpeed SCR_ScenarioFrameworkActionSetWoundState SCR_ScenarioFrameworkActionShowHint SCR_ScenarioFrameworkActionShowLayout SCR_ScenarioFrameworkActionShowPopupNotification SCR_ScenarioFrameworkActionShowWidget SCR_ScenarioFrameworkActionSpawnClosestObjectFromList SCR_ScenarioFrameworkActionSpawnObjectBasedOnDistance SCR_ScenarioFrameworkActionSpawnObjects SCR_ScenarioFrameworkActionSpawnObjectsFromVariable SCR_ScenarioFrameworkActionStartAnimation SCR_ScenarioFrameworkActionStartSimpleAnimation SCR_ScenarioFrameworkActionStopAnimation SCR_ScenarioFrameworkActionToggleEngine SCR_ScenarioFrameworkActionToggleLights SCR_ScenarioFrameworkActionUnlockAchievement SCR_ScenarioFrameworkActionVehicle SCR_ScenarioFrameworkActionVoiceOverPlayLine SCR_ScenarioFrameworkActionVoiceOverPlaySequence SCR_ScenarioFrameworkActionWaitAndExecute SCR_ScenarioFrameworkCreateVariable SCR_ScenarioFrameworkGetVariableValue SCR_ScenarioFrameworkOnWeaponAmmoCountChangedAction SCR_ScenarioFrameworkResourceComponentAction SCR_ScenarioFrameworkSetSignal SCR_ScenarioFrameworkSetSlotEntity SCR_ScenarioFrameworkSetVariable SCR_ScenarioFrameworkPluginOnDestroyEvent SCR_ScenarioFrameworkPluginOnInventoryChange SCR_ScenarioFrameworkPluginSpawnPoint SCR_ScenarioFrameworkPluginTrigger

Public Member Functions

proto external string GetStoreName ()
 Retrieve the store name, usually just a GUID.
 

Detailed Description

Utility class to make the parts of the source accessibly, that an attribute object instance was constructed from.

NOTE: Information may only be available AFTER construction is completed.

Member Function Documentation

◆ GetStoreName()

proto external string BaseContainerObject.GetStoreName ( )

Retrieve the store name, usually just a GUID.


The documentation for this interface was generated from the following file: