| 
| proto external void  | Teleport (vector mat[4]) | 
|   | Teleport the entity to a coordinate.  
  | 
|   | 
| proto external RplComponent  | GetRplComponent () | 
|   | Returns the replication component associated to this entity.  
  | 
|   | 
◆ GetRplComponent()
      
        
          | proto external RplComponent BaseGameEntity.GetRplComponent  | 
          ( | 
           | ) | 
           | 
        
      
 
Returns the replication component associated to this entity. 
 
 
◆ Teleport()
      
        
          | proto external void BaseGameEntity.Teleport  | 
          ( | 
          vector |           mat[4] | ) | 
           | 
        
      
 
Teleport the entity to a coordinate. 
- Parameters
 - 
  
    | mat | The matrix used for the teleportation  | 
  
   
 
 
The documentation for this interface was generated from the following file:
- Game/generated/Entities/BaseGameEntity.c