|
proto external void | Teleport (vector mat[4]) |
| Teleport the entity to a coordinate.
|
|
proto external RplComponent | GetRplComponent () |
| Returns the replication component associated to this entity.
|
|
◆ GetRplComponent()
proto external RplComponent BaseGameEntity.GetRplComponent |
( |
| ) |
|
Returns the replication component associated to this entity.
◆ Teleport()
proto external void BaseGameEntity.Teleport |
( |
vector |
mat[4] | ) |
|
Teleport the entity to a coordinate.
- Parameters
-
mat | The matrix used for the teleportation |
The documentation for this interface was generated from the following file:
- Game/generated/Entities/BaseGameEntity.c