◆ CanBePerformed()
      
        
          | proto external bool BaseSelectionMenuEntry.CanBePerformed  | 
          ( | 
          IEntity |           user,  | 
        
        
           | 
           | 
          BaseSelectionMenu |           sourceMenu ) | 
        
      
 
Can this entry be performed? 
 
 
◆ CanBeShown()
      
        
          | proto external bool BaseSelectionMenuEntry.CanBeShown  | 
          ( | 
          IEntity |           user,  | 
        
        
           | 
           | 
          BaseSelectionMenu |           sourceMenu ) | 
        
      
 
 
◆ GetEntryDescription()
      
        
          | proto external string BaseSelectionMenuEntry.GetEntryDescription  | 
          ( | 
           | ) | 
           | 
        
      
 
Return the description of this entry. 
By default returns the value in UIInfo or empty string if UIInfo doesn't exist 
 
 
◆ GetEntryIconPath()
      
        
          | proto external string BaseSelectionMenuEntry.GetEntryIconPath  | 
          ( | 
           | ) | 
           | 
        
      
 
Return the icon path of this entry. 
By default returns the value in UIInfo or empty string if UIInfo doesn't exist. 
 
 
◆ GetEntryName()
      
        
          | proto external string BaseSelectionMenuEntry.GetEntryName  | 
          ( | 
           | ) | 
           | 
        
      
 
Return the name of this entry. 
By default returns the value in UIInfo or empty string if UIInfo doesn't exist. 
 
 
◆ GetUIInfo()
      
        
          | proto external UIInfo BaseSelectionMenuEntry.GetUIInfo  | 
          ( | 
           | ) | 
           | 
        
      
 
Get related UI info or null if none. 
 
 
◆ Perform()
      
        
          | proto external void BaseSelectionMenuEntry.Perform  | 
          ( | 
          IEntity |           user,  | 
        
        
           | 
           | 
          BaseSelectionMenu |           sourceMenu ) | 
        
      
 
Request to perform this entry. 
 
 
The documentation for this interface was generated from the following file:
- Game/generated/UI/HUD/SelectionMenu/BaseSelectionMenuEntry.c