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proto external void | Update (IEntity owner, float timeSlice) |
| Request an update to this radial menu, ideally called during EOnFrame.
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proto external void | Open (IEntity owner) |
| Request to open this radial menu.
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proto external void | Close (IEntity owner) |
| Request to close this radial menu.
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proto external bool | IsOpen () |
| Is this radial menu currently open?
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proto external void | ClearEntries () |
| Clear the list of entries stored in this menu.
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proto external void | AddEntry (BaseSelectionMenuEntry entry) |
| Add provided entry to the list of entries (if not contained already)
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proto external void | RemoveEntry (BaseSelectionMenuEntry entry) |
| Remove provided entry from the list of entries.
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proto external bool | ContainsEntry (BaseSelectionMenuEntry entry) |
| Returns true if this menu already contains provided entry.
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proto external int | GetEntriesCount () |
| Returns the number of entries stored in this menu.
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proto external int | GetEntryList (out notnull array< BaseSelectionMenuEntry > outActions) |
| Fills the provided array with weak references to entries from this menu Returns the number of output elements.
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◆ AddEntry()
Add provided entry to the list of entries (if not contained already)
◆ ClearEntries()
proto external void BaseSelectionMenu.ClearEntries |
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Clear the list of entries stored in this menu.
◆ Close()
proto external void BaseSelectionMenu.Close |
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IEntity |
owner | ) |
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Request to close this radial menu.
◆ ContainsEntry()
Returns true if this menu already contains provided entry.
◆ GetEntriesCount()
proto external int BaseSelectionMenu.GetEntriesCount |
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Returns the number of entries stored in this menu.
◆ GetEntryList()
Fills the provided array with weak references to entries from this menu Returns the number of output elements.
◆ IsOpen()
proto external bool BaseSelectionMenu.IsOpen |
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Is this radial menu currently open?
◆ Open()
proto external void BaseSelectionMenu.Open |
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IEntity |
owner | ) |
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Request to open this radial menu.
◆ RemoveEntry()
Remove provided entry from the list of entries.
◆ Update()
proto external void BaseSelectionMenu.Update |
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IEntity |
owner, |
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float |
timeSlice |
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) |
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Request an update to this radial menu, ideally called during EOnFrame.
The documentation for this interface was generated from the following file:
- Game/generated/UI/HUD/SelectionMenu/BaseSelectionMenu.c