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| proto external void  | Update (IEntity owner, float timeSlice) | 
|   | Request an update to this radial menu, ideally called during EOnFrame.  
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| proto external void  | Open (IEntity owner) | 
|   | Request to open this radial menu.  
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| proto external void  | Close (IEntity owner) | 
|   | Request to close this radial menu.  
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| proto external bool  | IsOpen () | 
|   | Is this radial menu currently open?  
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| proto external void  | ClearEntries () | 
|   | Clear the list of entries stored in this menu.  
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| proto external void  | AddEntry (BaseSelectionMenuEntry entry) | 
|   | Add provided entry to the list of entries (if not contained already)  
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| proto external void  | RemoveEntry (BaseSelectionMenuEntry entry) | 
|   | Remove provided entry from the list of entries.  
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| proto external bool  | ContainsEntry (BaseSelectionMenuEntry entry) | 
|   | Returns true if this menu already contains provided entry.  
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| proto external int  | GetEntriesCount () | 
|   | Returns the number of entries stored in this menu.  
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| proto external int  | GetEntryList (out notnull array< BaseSelectionMenuEntry > outActions) | 
|   | Fills the provided array with weak references to entries from this menu Returns the number of output elements.  
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◆ AddEntry()
Add provided entry to the list of entries (if not contained already) 
 
 
◆ ClearEntries()
      
        
          | proto external void BaseSelectionMenu.ClearEntries  | 
          ( | 
           | ) | 
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Clear the list of entries stored in this menu. 
 
 
◆ Close()
      
        
          | proto external void BaseSelectionMenu.Close  | 
          ( | 
          IEntity |           owner | ) | 
           | 
        
      
 
Request to close this radial menu. 
 
 
◆ ContainsEntry()
Returns true if this menu already contains provided entry. 
 
 
◆ GetEntriesCount()
      
        
          | proto external int BaseSelectionMenu.GetEntriesCount  | 
          ( | 
           | ) | 
           | 
        
      
 
Returns the number of entries stored in this menu. 
 
 
◆ GetEntryList()
Fills the provided array with weak references to entries from this menu Returns the number of output elements. 
 
 
◆ IsOpen()
      
        
          | proto external bool BaseSelectionMenu.IsOpen  | 
          ( | 
           | ) | 
           | 
        
      
 
Is this radial menu currently open? 
 
 
◆ Open()
      
        
          | proto external void BaseSelectionMenu.Open  | 
          ( | 
          IEntity |           owner | ) | 
           | 
        
      
 
Request to open this radial menu. 
 
 
◆ RemoveEntry()
Remove provided entry from the list of entries. 
 
 
◆ Update()
      
        
          | proto external void BaseSelectionMenu.Update  | 
          ( | 
          IEntity |           owner,  | 
        
        
           | 
           | 
          float |           timeSlice ) | 
        
      
 
Request an update to this radial menu, ideally called during EOnFrame. 
 
 
The documentation for this interface was generated from the following file:
- Game/generated/UI/HUD/SelectionMenu/BaseSelectionMenu.c