Arma Reforger Script API
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BaseWeaponComponent Member List
This is the complete list of members for
BaseWeaponComponent
, including all inherited members.
CanBeEquipped
(CharacterControllerComponent charController)
BaseWeaponComponent
CanSetSights
(int sightsIndex)
BaseWeaponComponent
CanSwitchSights
()
BaseWeaponComponent
CanSwitchToSights
(int sightsIndex)
BaseWeaponComponent
FindAvailableSights
()
BaseWeaponComponent
GetAttachedSights
()
BaseWeaponComponent
GetAttachments
(out notnull array< AttachmentSlotComponent > outArray)
BaseWeaponComponent
GetBipod
()
BaseWeaponComponent
GetCurrentFireModeName
()
BaseWeaponComponent
GetCurrentFireModeType
()
BaseWeaponComponent
GetCurrentMagazine
()
BaseWeaponComponent
GetCurrentMuzzle
()
BaseWeaponComponent
GetCurrentSightsZeroing
()
BaseWeaponComponent
GetCurrentSightsZeroingTransform
(out vector outMat[4])
BaseWeaponComponent
GetInitialProjectileSpeed
()
BaseWeaponComponent
GetMuzzlesList
(out notnull array< BaseMuzzleComponent > outMuzzles)
BaseWeaponComponent
GetOwner
()
BaseWeaponComponent
GetSights
()
BaseWeaponComponent
GetSightsAt
(int sightsIndex)
BaseWeaponComponent
GetUIInfo
()
BaseWeaponComponent
GetWeaponSlotType
()
BaseWeaponComponent
GetWeaponType
()
BaseWeaponComponent
HasBipod
()
BaseWeaponComponent
HasSightsAt
(int sightsIndex)
BaseWeaponComponent
IsChamberingNecessary
()
BaseWeaponComponent
IsChamberingPossible
()
BaseWeaponComponent
IsReloadPossible
()
BaseWeaponComponent
IsSightADSActive
()
BaseWeaponComponent
OnTicksOnRemoteProxy
()
GameComponent
SetBipod
(bool deploy)
BaseWeaponComponent
SetDeploymentTriggerEffectEnabled
(bool val)
BaseWeaponComponent
SetSights
(int sightsIndex)
BaseWeaponComponent
SightADSActivated
()
BaseWeaponComponent
SightADSDeactivated
()
BaseWeaponComponent
SwitchNextSights
()
BaseWeaponComponent
SwitchPrevSights
()
BaseWeaponComponent
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