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| proto external void | ConfigureCompression (bool enabled) |
| | Enable bitstuffing and value compression for data size reduction.
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| proto external void | ConfigureNameValidation (bool enabled) |
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| proto external void | ConfigureObjectSeeking (bool enabled) |
| | When enabled it adds meta data to allow StartObject("name") calls to seek to their starting position, making it possible to ignore prior properties or to exit the sub object and re-seek to its start for a retry.
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| proto external void | ConfigureSkippableObjects (bool enabled) |
| | Adds neccessary meta data while writing objects so on load invalid/incomplete object reads can be skipped, while still making reads of the remaining binary stream possible.
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| proto external ref BinaryDataContainer | SaveToContainer () |
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| proto external bool | SaveToFile (string fileName) |
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The documentation for this interface was generated from the following file:
- Game/Plugins/Serialization/BackwardsCompatiblity.c