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override void | OnInit (World world) |
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override void | OnApply (float time) |
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◆ OnApply()
override void CameraTweekCinematicTrack.OnApply |
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float |
time | ) |
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◆ OnInit()
override void CameraTweekCinematicTrack.OnInit |
( |
World |
world | ) |
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◆ m_AttachCameraAngleOffset
vector CameraTweekCinematicTrack.m_AttachCameraAngleOffset |
◆ m_AttachCameraPositionOffset
vector CameraTweekCinematicTrack.m_AttachCameraPositionOffset |
◆ m_sAttachBoneName
string CameraTweekCinematicTrack.m_sAttachBoneName |
◆ m_sAttachCameraTo
string CameraTweekCinematicTrack.m_sAttachCameraTo |
The documentation for this interface was generated from the following file:
- Game/Cinematics/CameraTweakCinematicTrack.c