|
| override void | OnInit (World world) |
| |
| override void | OnApply (float time) |
| |
◆ OnApply()
| override void CameraTweekCinematicTrack.OnApply |
( |
float | time | ) |
|
◆ OnInit()
| override void CameraTweekCinematicTrack.OnInit |
( |
World | world | ) |
|
◆ m_AttachCameraAngleOffset
| vector CameraTweekCinematicTrack.m_AttachCameraAngleOffset |
◆ m_AttachCameraPositionOffset
| vector CameraTweekCinematicTrack.m_AttachCameraPositionOffset |
◆ m_sAttachBoneName
| string CameraTweekCinematicTrack.m_sAttachBoneName |
◆ m_sAttachCameraTo
| string CameraTweekCinematicTrack.m_sAttachCameraTo |
The documentation for this interface was generated from the following file:
- Game/Cinematics/CameraTweakCinematicTrack.c