| 
| override void  | OnInit (World world) | 
|   | 
| override void  | OnApply (float time) | 
|   | 
◆ OnApply()
      
        
          | override void CameraTweekCinematicTrack.OnApply  | 
          ( | 
          float |           time | ) | 
           | 
        
      
 
 
◆ OnInit()
      
        
          | override void CameraTweekCinematicTrack.OnInit  | 
          ( | 
          World |           world | ) | 
           | 
        
      
 
 
◆ m_AttachCameraAngleOffset
      
        
          | vector CameraTweekCinematicTrack.m_AttachCameraAngleOffset | 
        
      
 
 
◆ m_AttachCameraPositionOffset
      
        
          | vector CameraTweekCinematicTrack.m_AttachCameraPositionOffset | 
        
      
 
 
◆ m_sAttachBoneName
      
        
          | string CameraTweekCinematicTrack.m_sAttachBoneName | 
        
      
 
 
◆ m_sAttachCameraTo
      
        
          | string CameraTweekCinematicTrack.m_sAttachCameraTo | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/Cinematics/CameraTweakCinematicTrack.c