Arma Reforger Script API
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CharacterAimingComponent Interface Reference
Inheritance diagram for CharacterAimingComponent:
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Additional Inherited Members

- Public Member Functions inherited from AimingComponent
proto external vector GetInitAiming ()
 Get the init rotation defined in the prefab in degrees.
 
proto external void SetAimingRotationWanted (vector inRotation)
 Set the desired aiming rotation.
 
proto external void SetAimingRotation (vector inRotation)
 Set the current aiming rotation.
 
proto external vector GetAimingRotationWanted ()
 Get the current desired aiming rotation in degrees.
 
proto external vector GetAimingRotation ()
 Get the current aiming rotation in degress.
 
proto external vector GetAimingDirection ()
 Get the current aiming direction in local space.
 
proto external vector GetAimingDirectionWorld ()
 Get the current aiming direction in world space.
 
proto external vector GetAimingRotationModification ()
 
proto external vector GetModifiedAimingTranslation ()
 
proto external vector GetCurrentRecoilTranslation ()
 
proto void GetAimingLimits (out vector limitsHoriz, out vector limitsVert)
 Get the current aiming limits.
 
proto external vector GetRawAimingTranslation ()
 Returns the aiming translation prior to any transformations in weapon model space (1 = 1 m).
 
proto external vector GetRawAimingRotation ()
 Returns the aiming rotation in weapon model space.
 
- Public Member Functions inherited from BaseAimingComponent
proto external IEntity GetOwner ()
 
- Public Member Functions inherited from GameComponent
bool OnTicksOnRemoteProxy ()
 

The documentation for this interface was generated from the following file: