swim settings
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◆ m_fAlignFastMaxChanged
float CharacterCommandSwimSettings.m_fAlignFastMaxChanged |
filter speed value [val/s]
◆ m_fAlignFastTimeout
float CharacterCommandSwimSettings.m_fAlignFastTimeout |
◆ m_fAlignIdleMaxChanged
float CharacterCommandSwimSettings.m_fAlignIdleMaxChanged |
filter speed value [val/s]
◆ m_fAlignIdleTimeout
float CharacterCommandSwimSettings.m_fAlignIdleTimeout |
◆ m_fAlignSlowMaxChanged
float CharacterCommandSwimSettings.m_fAlignSlowMaxChanged |
filter speed value [val/s]
◆ m_fAlignSlowTimeout
float CharacterCommandSwimSettings.m_fAlignSlowTimeout |
◆ m_fDrag
float CharacterCommandSwimSettings.m_fDrag |
drag while underwater and going down, or on surface and going up
◆ m_fExpectedSubmersion
float CharacterCommandSwimSettings.m_fExpectedSubmersion |
submersion of the character while swimming
◆ m_fMovementSpeed
float CharacterCommandSwimSettings.m_fMovementSpeed |
◆ m_fMovementSpeedFltMaxChange
float CharacterCommandSwimSettings.m_fMovementSpeedFltMaxChange |
◆ m_fMovementSpeedFltTime
float CharacterCommandSwimSettings.m_fMovementSpeedFltTime |
◆ m_fToCrouchLevel
float CharacterCommandSwimSettings.m_fToCrouchLevel |
◆ m_fToErectLevel
float CharacterCommandSwimSettings.m_fToErectLevel |
◆ m_fUnconsciousBuoyancyChangeTime
float CharacterCommandSwimSettings.m_fUnconsciousBuoyancyChangeTime |
◆ m_fUnconsciousFinalBuoyancy
float CharacterCommandSwimSettings.m_fUnconsciousFinalBuoyancy |
◆ m_fUnconsciousStartingBuoyancy
float CharacterCommandSwimSettings.m_fUnconsciousStartingBuoyancy |
◆ m_fWaterLevelIn
float CharacterCommandSwimSettings.m_fWaterLevelIn |
◆ m_fWaterLevelOut
float CharacterCommandSwimSettings.m_fWaterLevelOut |
◆ m_fWaterLevelSwim
float CharacterCommandSwimSettings.m_fWaterLevelSwim |
The documentation for this interface was generated from the following file:
- Game/generated/Character/CharacterCommandSwimSettings.c