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proto external float | SpeedLimit () |
| Returns the speed limit of the current character.
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proto external float | SpeedLimitADS () |
| Returns the speed limit of the current character while using ADS.
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proto external float | SpeedLimitItemAction () |
| Returns the speed limit of the current character while doing an item action.
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proto external float | SpeedLimitHighReady () |
| Returns the speed limit of the current character while have his weapon raised.
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proto external bool | IsAdsSpeedModApplied () |
| Returns true if the ADS speed limit is currently applied.
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proto external bool | IsOneHandedShootingSupressed () |
| Returns true if you can't shoot while using one hand.
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proto external bool | IsGadgetUseAllowed () |
| Returns true if you can use gadgets while using right hand.
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proto external bool | CanBeEquippedInVehicle () |
| Returns true if you can equip gadget while being in vehicle.
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proto external bool | IsAllowedReloadingWithRoll () |
| Returns true if character can roll and reload weapon at the same time.
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proto external bool | IsJumpingAllowed () |
| Returns true if character can jump when item is equipped.
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◆ CanBeEquippedInVehicle()
proto external bool CharacterModifierAttributes.CanBeEquippedInVehicle |
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Returns true if you can equip gadget while being in vehicle.
◆ IsAdsSpeedModApplied()
proto external bool CharacterModifierAttributes.IsAdsSpeedModApplied |
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Returns true if the ADS speed limit is currently applied.
◆ IsAllowedReloadingWithRoll()
proto external bool CharacterModifierAttributes.IsAllowedReloadingWithRoll |
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Returns true if character can roll and reload weapon at the same time.
◆ IsGadgetUseAllowed()
proto external bool CharacterModifierAttributes.IsGadgetUseAllowed |
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Returns true if you can use gadgets while using right hand.
◆ IsJumpingAllowed()
proto external bool CharacterModifierAttributes.IsJumpingAllowed |
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Returns true if character can jump when item is equipped.
◆ IsOneHandedShootingSupressed()
proto external bool CharacterModifierAttributes.IsOneHandedShootingSupressed |
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Returns true if you can't shoot while using one hand.
◆ SpeedLimit()
proto external float CharacterModifierAttributes.SpeedLimit |
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Returns the speed limit of the current character.
◆ SpeedLimitADS()
proto external float CharacterModifierAttributes.SpeedLimitADS |
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Returns the speed limit of the current character while using ADS.
◆ SpeedLimitHighReady()
proto external float CharacterModifierAttributes.SpeedLimitHighReady |
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Returns the speed limit of the current character while have his weapon raised.
◆ SpeedLimitItemAction()
proto external float CharacterModifierAttributes.SpeedLimitItemAction |
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Returns the speed limit of the current character while doing an item action.
The documentation for this interface was generated from the following file:
- Game/generated/InventorySystem/CharacterModifierAttributes.c