Arma Reforger Script API
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Public Member Functions | List of all members
CharacterModifierAttributes Interface Reference
Inheritance diagram for CharacterModifierAttributes:
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Public Member Functions

proto external float SpeedLimit ()
 Returns the speed limit of the current character.
 
proto external float SpeedLimitADS ()
 Returns the speed limit of the current character while using ADS.
 
proto external float SpeedLimitItemAction ()
 Returns the speed limit of the current character while doing an item action.
 
proto external float SpeedLimitHighReady ()
 Returns the speed limit of the current character while have his weapon raised.
 
proto external bool IsAdsSpeedModApplied ()
 Returns true if the ADS speed limit is currently applied.
 
proto external bool IsOneHandedShootingSupressed ()
 Returns true if you can't shoot while using one hand.
 
proto external bool IsGadgetUseAllowed ()
 Returns true if you can use gadgets while using right hand.
 
proto external bool CanBeEquippedInVehicle ()
 Returns true if you can equip gadget while being in vehicle.
 
proto external bool IsAllowedReloadingWithRoll ()
 Returns true if character can roll and reload weapon at the same time.
 
proto external bool IsJumpingAllowed ()
 Returns true if character can jump when item is equipped.
 

Member Function Documentation

◆ CanBeEquippedInVehicle()

proto external bool CharacterModifierAttributes.CanBeEquippedInVehicle ( )

Returns true if you can equip gadget while being in vehicle.

◆ IsAdsSpeedModApplied()

proto external bool CharacterModifierAttributes.IsAdsSpeedModApplied ( )

Returns true if the ADS speed limit is currently applied.

◆ IsAllowedReloadingWithRoll()

proto external bool CharacterModifierAttributes.IsAllowedReloadingWithRoll ( )

Returns true if character can roll and reload weapon at the same time.

◆ IsGadgetUseAllowed()

proto external bool CharacterModifierAttributes.IsGadgetUseAllowed ( )

Returns true if you can use gadgets while using right hand.

◆ IsJumpingAllowed()

proto external bool CharacterModifierAttributes.IsJumpingAllowed ( )

Returns true if character can jump when item is equipped.

◆ IsOneHandedShootingSupressed()

proto external bool CharacterModifierAttributes.IsOneHandedShootingSupressed ( )

Returns true if you can't shoot while using one hand.

◆ SpeedLimit()

proto external float CharacterModifierAttributes.SpeedLimit ( )

Returns the speed limit of the current character.

◆ SpeedLimitADS()

proto external float CharacterModifierAttributes.SpeedLimitADS ( )

Returns the speed limit of the current character while using ADS.

◆ SpeedLimitHighReady()

proto external float CharacterModifierAttributes.SpeedLimitHighReady ( )

Returns the speed limit of the current character while have his weapon raised.

◆ SpeedLimitItemAction()

proto external float CharacterModifierAttributes.SpeedLimitItemAction ( )

Returns the speed limit of the current character while doing an item action.


The documentation for this interface was generated from the following file: