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| override void  | EOnCreate (EditablePrefabsConfig config, WorldEditorAPI api, ResourceName prefab, string targetPath, IEntitySource entitySource, IEntitySource instanceEntitySource, IEntityComponentSource componentSource, IEntityComponentSource componentCurrent) | 
|   | 
| string  | GetClassName () | 
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| IEntityComponentSource  | AddComponent (EditablePrefabsConfig config, WorldEditorAPI api, ResourceName prefab, string targetPath, IEntitySource entitySource) | 
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| void  | EOnDelete (EditablePrefabsConfig config, WorldEditorAPI api, string prefabPath) | 
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| void  | EOnMove (EditablePrefabsConfig config, WorldEditorAPI api, string currentPath, string newPath) | 
|   | 
| void  | EditablePrefabsComponent_Base () | 
|   | 
◆ EOnCreate()
      
        
          | override void EditablePrefabsComponent_PreviewEntity.EOnCreate  | 
          ( | 
          EditablePrefabsConfig |           config,  | 
        
        
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          WorldEditorAPI |           api,  | 
        
        
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          ResourceName |           prefab,  | 
        
        
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          string |           targetPath,  | 
        
        
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          IEntitySource |           entitySource,  | 
        
        
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          IEntitySource |           instanceEntitySource,  | 
        
        
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          IEntityComponentSource |           componentSource,  | 
        
        
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          IEntityComponentSource |           componentCurrent ) | 
        
      
 
- Parameters
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    | [in] | config |  | 
    | [in] | api |  | 
    | [in] | prefab |  | 
    | [in] | targetPath |  | 
    | [in] | entitySource |  | 
    | [in] | instanceEntitySource |  | 
    | [in] | componentSource |  | 
    | [in] | componentCurrent |  | 
  
   
Implements EditablePrefabsComponent_Base.
 
 
◆ m_bRuntime
  
  
      
        
          | bool EditablePrefabsComponent_PreviewEntity.m_bRuntime | 
         
       
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protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- WorkbenchGame/Editor/EditablePrefabsComponent/EditablePrefabsComponent_PreviewEntity.c