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| override void | EOnCreate (EditablePrefabsConfig config, WorldEditorAPI api, ResourceName prefab, string targetPath, IEntitySource entitySource, IEntitySource instanceEntitySource, IEntityComponentSource componentSource, IEntityComponentSource componentCurrent) |
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| string | GetClassName () |
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| IEntityComponentSource | AddComponent (EditablePrefabsConfig config, WorldEditorAPI api, ResourceName prefab, string targetPath, IEntitySource entitySource) |
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| void | EOnDelete (EditablePrefabsConfig config, WorldEditorAPI api, string prefabPath) |
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| void | EOnMove (EditablePrefabsConfig config, WorldEditorAPI api, string currentPath, string newPath) |
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| void | EditablePrefabsComponent_Base () |
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◆ EOnCreate()
| override void EditablePrefabsComponent_PreviewEntity.EOnCreate |
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EditablePrefabsConfig | config, |
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WorldEditorAPI | api, |
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ResourceName | prefab, |
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string | targetPath, |
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IEntitySource | entitySource, |
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IEntitySource | instanceEntitySource, |
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IEntityComponentSource | componentSource, |
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IEntityComponentSource | componentCurrent ) |
- Parameters
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| [in] | config | |
| [in] | api | |
| [in] | prefab | |
| [in] | targetPath | |
| [in] | entitySource | |
| [in] | instanceEntitySource | |
| [in] | componentSource | |
| [in] | componentCurrent | |
Implements EditablePrefabsComponent_Base.
◆ m_bRuntime
| bool EditablePrefabsComponent_PreviewEntity.m_bRuntime |
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protected |
The documentation for this interface was generated from the following file:
- WorkbenchGame/Editor/EditablePrefabsComponent/EditablePrefabsComponent_PreviewEntity.c