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override bool | GetLabelValid (WorldEditorAPI api, IEntitySource entitySource, IEntityComponentSource componentSource, string targetPath, EEditableEntityType entityType, notnull array< EEditableEntityLabel > authoredLabels, out EEditableEntityLabel label) |
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bool | GetLabelValid (WorldEditorAPI api, IEntitySource entitySource, IEntityComponentSource componentSource, string targetPath, EEditableEntityType entityType, notnull array< EEditableEntityLabel > authoredLabels, out EEditableEntityLabel label) |
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bool | ContainsSlotSizeLabel (notnull array< EEditableEntityLabel > authoredLabels, EEditableEntityLabel optSizeLabelCheck=EEditableEntityLabel.NONE) |
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bool | ContainsSizeLabel (notnull array< EEditableEntityLabel > authoredLabels, EEditableEntityLabel optSizeLabelCheck=EEditableEntityLabel.NONE) |
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string | GetFileName (ResourceName prefab) |
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void | GetEntitySourceBounds (WorldEditorAPI api, IEntitySource source, out vector boundsMin, out vector boundsMax) |
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◆ ContainsSizeLabel()
bool EditablePrefabsLabel_Size.ContainsSizeLabel |
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notnull array< EEditableEntityLabel > |
authoredLabels, |
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EEditableEntityLabel |
optSizeLabelCheck = EEditableEntityLabel::NONE |
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) |
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◆ ContainsSlotSizeLabel()
bool EditablePrefabsLabel_Size.ContainsSlotSizeLabel |
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notnull array< EEditableEntityLabel > |
authoredLabels, |
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EEditableEntityLabel |
optSizeLabelCheck = EEditableEntityLabel::NONE |
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) |
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◆ GetEntitySourceBounds()
void EditablePrefabsLabel_Size.GetEntitySourceBounds |
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WorldEditorAPI |
api, |
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IEntitySource |
source, |
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out vector |
boundsMin, |
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out vector |
boundsMax |
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) |
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◆ GetFileName()
string EditablePrefabsLabel_Size.GetFileName |
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ResourceName |
prefab | ) |
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◆ GetLabelValid()
override bool EditablePrefabsLabel_Size.GetLabelValid |
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WorldEditorAPI |
api, |
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IEntitySource |
entitySource, |
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IEntityComponentSource |
componentSource, |
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string |
targetPath, |
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EEditableEntityType |
entityType, |
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notnull array< EEditableEntityLabel > |
authoredLabels, |
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out EEditableEntityLabel |
label |
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) |
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- Parameters
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[in] | api | |
[in] | entitySource | |
[in] | componentSource | |
[in] | targetPath | |
[in] | entityType | |
[in] | authoredLabels | |
[out] | label | |
- Returns
Implements EditablePrefabsLabel_Base.
◆ m_DebugPrintSize
bool EditablePrefabsLabel_Size.m_DebugPrintSize |
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◆ m_IgnoreY
bool EditablePrefabsLabel_Size.m_IgnoreY |
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◆ sizeL
float EditablePrefabsLabel_Size.sizeL |
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◆ sizeM
float EditablePrefabsLabel_Size.sizeM |
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◆ sizeS
float EditablePrefabsLabel_Size.sizeS |
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◆ sizeXL
float EditablePrefabsLabel_Size.sizeXL |
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◆ sizeXS
float EditablePrefabsLabel_Size.sizeXS |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/Editor/EditablePrefabsComponent/LabelsConfig/EditablePrefabsLabel_Size.c